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Everybody's Gone to the Rapture 
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Autor "Everybody's Gone to the Rapture"   
 
MrMojo
 Wysłana - 13 czerwiec 2014 10:38        | zgłoś naruszenie regulaminu

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Everybody's Gone to the Rapture will be based around six characters, each telling their own story, and each connected to landmarks in the world that evolve as the game progresses. The game will take place in a village in Shropshire during the apocalypse.
The game will be set in a large open world and will be a story driven game.

During the development of Dear Esther , the team wanted to introduce interactive elements . But it became clear to the team that it simply wasn't going to work, thus the concept of Rapture was born.



Rapture is set in a remote valley in June 1984 and is a story about people and how they live with each other. But it's also about the end of the world.
Rapture is inspired by the fiction of John Wyndham, J. G. Ballard, John Christopher and other authors who deal with ordinary people in extraordinary circumstances . There's a very particular English feel that we wanted to capture in the game, a combination of the epic and the intimate. Rapture also came from our obsession with post-apocalyptic gaming, and the simple idea that w hilst we normally play as the hero, in reality, most of us would be the piles of ash and bone littering the game world. That's an interesting place to start telling a story.
Our approach is to create a game that you can utterly immerse yourself in. Yaughton Valley, where Rapture takes place, is a living, breathing world. The world of Rapture is not just a backdrop; it's a character in its own right . It's great working with PS4 as its processing power makes a game like this possible for a team our size.

The game is all about discovery . It's open-world so you have the freedom to explore wherever you like, visiting areas in an order you define, and the story is written to allow this whilst making sure every player has a strong dramatic experience . It's a type of storytelling that is completely unique to games. The choices you make as a player have a direct impact on how you understand the story - the more you explore and interact, the deeper you are drawn into Rapture's world.


Tutaj można posłuchać utworu z trailera w całości:
[blog.us.playstation.com/2014/06/12/new-trailer-and-details-for-everybodys-gone-to-the-rapture/
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MrMojo
 Wysłana - 13 czerwiec 2014 10:42      [zgłoszenie naruszenia]

Czyli pewnie Dear Esther z interaktywnymi elementami jak w Amnesii. Niewielu ludzi lubi takie gry (dlatego jest to indie), ale zachęcam do spróbowania. Nie samymi FPSami człowiek żyje )

Poza tym, nominowana przez IGN do najlepszej gry i najlepszej gry PS4 na E3.

Zmieniony przez - MrMojo w dniu 2014-06-13 11:06:58
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Life may be seen as a virus infecting the perfect organism of death.

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MrMojo
 Wysłana - 14 czerwiec 2014 19:50      [zgłoszenie naruszenia]

In the meantime, if you want to get a feel for Everybody's Gone to the Rapture, read John Wyndham's "A Wrinkle in the Skin". We did.
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Life may be seen as a virus infecting the perfect organism of death.

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MrMojo
 Wysłana - 18 grudzień 2014 19:29       [zgłoszenie naruszenia]





[http://www.thechineseroom.co.uk/blog/blog/happy-holidays-and-a-quick-update]

muzyka
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Everybody's Gone to the Rapture